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- I suppose I explained myself a bit wrongly .
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- I know you can use the full rotation , sizing and movemend of a motionpath
- to extrude an object . The problem is that it is almost inpossible to make
- a constant 270 degree twist on a complex motionpath because you dont only
- have to use banking for every keyframe of the motiopath but also pitching
- and heading to keep the rotation alligned to the path . You CAN do it but
- its toooo much work .
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- And on top of it all ... there is a bug in the Path Extrude . Pitching and
- banking is not executed right . The rotations are negative .
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- Hope I made myself a bit more clear this time . :-)
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- Frank Aalbers
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